Ioro

Ioro is a world with a single known continent which is home to dozens of sentient and non-sentient races, including humans, dwarves, elves, and many others.

Inhabitants
Humans are the most common race in Ioro, having a large populations in almost every major city-state. Dwarves, originating from Coppervein, and elves, hailing from the Glades, are also quite common. Halflings, helf-elves, dragonborn, gnomes, half-orcs, and tieflings make up most of the rest of the so-called "civilized races" and are scattered across the land in small communities or integrated into the populations of the human, dwarf, and elf-controlled cities. There are also tiny populations of aasimar, aarakocra, genasi, goliaths, and many others who do not constitute a "major" race, but are considered to be civilized creatures.

The orcs, goblins, trolls, sahuagin, minotaurs, drow, duergar, illithid, and other similar creatures are collectively referred to by the civilized races as the "beast races." The two groups maintain no official contact with one another, and the locations and cultures of the beast race cities, if they even exist, are unknown to the civilized races.

Geography
Ioro is surrounded on all sides by the sea. The coastal plains that make up the southwestern portion of the continent are excellent for farming, and the most notable feature is the massive Free Bay. In the southeastern part of the continent, a vast, flat grassland called the Ankhor Prairie stretches for miles. Far to the north of the Free Bay lies a desert region known as the Pelorian Wasteland. Covering the central and eastern parts of the continent is an enormous woodland, the Forest of the Fey. The northernmost reaches of Ioro are dominated by mountains, canyons, valleys, and badlands, making the terrain harsh and inhospitable.

Major Cities

 * Freeport: the center of trade and wealth in Ioro, located on the Free Bay
 * Laconia: a military dictatorship in the northwestern badlands
 * Reah: a magocratic city of wonders protected by the Pelorian Wasteland
 * Ankhor: the center of religion and the headquarters of the Temple of the Seven, located in the Ankhor Prairie
 * the Glades: the homeland of the elves, hidden deep within the Forest of the Fey
 * Coppervein: a subterranean dwarven city lying beneath the northeastern mountains